Jay Silver, Maker Research Scientist, Intel Labs
Jay Silver is a Maker Research Scientist at Intel Labs and the Founder/Director of JoyLabz. He made many creative platforms such as Drawdio (Time's Top 15 Toys for Young Geniuses) and MaKey MaKey (Kickstarted for $568,106). Jay has been a speaker at TED events and PopTech. He has exhibited internationally at the National Taiwan Museum of Fine Arts, Ars Electronica, etc.
Dave Merril, Co-Founder and President, Sifteo Inc.
Carl Edwards, Director of Device Engineering for Pandora
Dave is an expert in human-computer interaction and has developed multiple award-winning interfaces and technologies. A frequent speaker in the domains of user interface innovation, the future of play, and entrepreneurship, Dave and his work have been featured at TED, MoMA, the New York Times, Discovery Channel, and Wired.
Dave holds a BS in Symbolic Systems and MS in Computer Science from Stanford University, and a PhD from the MIT Media Lab. He is co-founder and president of Sifteo (sifteo.com
), a start-up named as a "Top 10 Most Innovative Consumer Electronics" company by Fast Company. Sifteo makes the tangible interactive game system Sifteo Cubes, and exclusive game titles for the platform.Watch this great MAKE Magazine interview with Dave. Sidhu Tewari, Electro-Acoustic Composer, Improvisor, and Tinkerer in Sound, Kinetic and Interactive Art
Sudhu Tewari has been called a professional bricoleur, junkyard maven and young audio-gadgeteer. An early interest in disassembling alarm clocks and coffee makers gave rise to electro-acoustic instruments constructed with the remains of discarded stereo equipment, kinetic sculptures and sound installations. Sudhu builds audio electronics, acoustic instruments, kinetic sculptures, interactive installations, and sound sculptures.
Highly educated at Mills College in electronic music, Tewari has been seen performing improvised music in various configurations with the likes of Fred Frith, Cenk Ergun, Mark Bartscher, Tadashi Usami, Gunda Gottschalk, Eric Glick-Rieman and Shelley Burgon. In 2006 Sudhu was selected to be the Artist in Residence program at the Recology in San Francisco. Since then, Tewari's visual and interactive art has been exhibited at Swarm Gallery, 21Grand, ProArts and FLOAT Gallery in Oakland, California, Montalvo Arts Center in Saratoga, California, at UC Santa Cruz in Santa Cruz, California and at Laboratoire Village Nomade and PROGR in Bern, Switzerland.
Tewari is currently pursuing PhD at UC Santa Cruz in the Cultural Musicology program and works with the Digital Art and New Media department. Tewari has also been working as a team leader with UCSC’s OpenLab, a network for collaborative discourse fueled by academic communities, arts and science communities, and industry. As part of OpenLab, Tewari now leads AUX, a collaborative research group focused on sound producing kinetic art.Read more about Sudhu and his many music/technological talents.
As Director of Device Engineering at Pandora, Carl is responsible for developing and leading successful integrations between Pandora and its hundreds of connected device partners, including a number in the automotive space. Since joining the company in 2005 as a Software Engineer, Carl has been at the forefront of expanding Pandora’s reach from the Web to Mobile, Consumer Electronics Devices and Automobiles, helping the company achieve the remarkable milestone of today offering more than 1,000 different ways people can listen to Pandora. Prior to joining Pandora, he did software engineering for several companies, including Inovis (formerly QRS), Barra, Consilient and Sybase. Additionally, Carl serves as parent mentor for the robotics portion of the STEM after-school program at Benicia Middle School.Read more about Carl's STEM mentorship. Linh Nguyen, Applied Science Research, Menlo School
Applied Science Research prepares students with the skills necessary to do real Science Research and Engineering. They learn how to do research, build and design projects (like engines, hydro-electric dams, etc.), write professional grade science and engineering papers and give professional presentations in the science and engineering fields. The course also provides students with a strong foundation in ‘how things work’ on Earth and in our Universe. Most of first semester students are led through an engineering project on engines (both electrical and heat), a science research project on modern physics, craftsmanship unit and an Atmospheric experiment including a balloon launch that combines the 2. For the rest of the year students choose your topic, research and/or project to focus on. The year will culminate with students giving talks and/or presenting at the Maker’s Faire and a publishable paper.Learn more about Applied Science Research at Menlo School
.Maker Moderator: Rick Schertle
Rick has taught middle school language arts and social studies the past 20 years in San Jose where he lives with his wife and young son and daughter. As a kid, he and his dad tinkered at many things and become experts as none, but had a lot of fun along the way. Trying to practice what he teaches, Rick writes for MAKE Magazine and several projects he designed for the magazine include the Compressed Air Rocket (Volume 15) and Folding Wing Glider (Volume 31). Joined by thousands around the world, this past summer Rick kicked off Maker Camp at the New York Hall of Science. Rick brings high flying rocket fun to Maker Faire every year and along with his wife and kids, loves all things that fly. Along with making stuff, Rick and his family enjoy ultra-budget world travel which has taken them all over Europe, North Africa, Southeast Asia and Central America.