- Aim High!
In this lesson, learners use stomp launchers to test launch angles and trajectories. Learners will track data collected by their team and use it to determine the optimal launch angle and height to get their rockets through a suspended target. - Brainstorming
In this method-based lesson, learners will work in teams to brainstorm and conceptualize a device - Just Dropping In
In this engineering-based lesson, learners design and build a device that will control the motion of a dropped ball. - You Do the Math
In this math-based lesson, learners will explore ways to calculate volume in regular objects and practice how to measure and calculate the volume of irregular/novel/real world objects.