Vice President, Exhibits
Since 1991, Lath Carlson has worked with museums across the United States, creating exceptional exhibitions that serve millions of visitors. He is currently managing a total renovation of The Tech Museum of Innovation and is a Noyce Leadership Institute Fellow. Previously, Lath managed one of the nation’s leading exhibit fabrication firms and taught in the Museum Exhibition Planning and Design Master’s program at Philadelphia’s University of the Arts. He has also been an exhibit designer and content developer at the Franklin Institute Science Museum (Philadelphia), the Please Touch Museum (Philadelphia), and the Maxwell Museum of Anthropology (Albuquerque).
Maryanna Rogers conducts design research and designs exhibits that introduce visitors to methods for supporting their own innovations. Most recently, she led the charge for The Tech's civic innovation initiatives, exploring how to design physical and social spaces that support creativity, collaboration, and community-building. Working across academic, public, and corporate sectors, Maryanna has participated in projects that span the fields of psychology, the learning sciences, behavioral medicine, public health, and civic engagement. She has produced documentary videos, researched youth technology programs, created curricula and media for research labs and public health NGOs, and taught interdisciplinary design courses at Stanford's d.school. Maryanna received a doctoral degree in Learning Sciences and Technology Design from Stanford University and a bachelor’s degree in film from Northwestern University.
Interactive Exhibit Developer
Dan Streelman has been making and building his whole life. He studied Industrial Design at Virginia Tech and received his Master’s degree in Museum Exhibition Planning and Design at Philadelphia’s University of the Arts. While in Philadelphia, Dan was an intern and independent contractor at the Franklin Institute Science Museum and wrote his graduate thesis about prototyping spaces for museums. Dan’s hobbies include tinkering with radio control cars and helicopters, biking, building with LEGO, and learning about technology.
Senior Engineer, Exhibits
Emil So has a passion for learning. He earned Bachelor of Engineering and Master of Philosophy in Engineering degrees from Hong Kong Polytechnic University, with a focus in Mechanical Engineering, Control Engineering, and Structural Dynamics. He worked as a software developer before joining The Tech in 1998. Since then, Emil has been involved in every aspect of developing the museum’s major exhibitions, from design and prototyping to production and maintenance. He enjoys experimenting with codes, circuits, and photography.
Curator and Exhibit Developer
Romie Littrell focuses on health- and biotech-related exhibits and programs. Formerly a bioartist and instructor at the UCLA Art|Sci Center, he developed interactive bio- and nano-science-based multimedia art installations. Romie received his Bachelor of Arts in Molecular and Cell Biology from University of California, Berkeley, and Master of Science in Biomedical Engineering from UCLA. In addition to academic and industrial biological research, his previous work focused on creating community laboratories and abstracting biological techniques to help those in unrelated fields perform advanced biology. He founded the LA Biohackers in 2010 as a space for sharing ideas and engaging in DIY biotechnology.
Curator and Exhibit Developer
Michelle Maranowski works in a wide range of topics including robotics, cyber security, big data, sustainable technologies, and innovations in information sharing. Michelle earned her Ph.D. in Electrical Engineering from Purdue, where she studied silicon carbide oxide reliability in the laboratory of Dr. James A. Cooper. She later served as manufacturing development engineer and product engineer at Hewlett Packard Optoelectronics Division in San Jose. After years in the semiconductor industry, Michelle joined Agilent Technologies Bioresearch Solutions Unit, which manufactured DNA microarrays. Michelle was a staff scientist for Science Buddies for five years, creating K-12 science literacy materials in all areas of science and engineering. Michelle enjoys helping budding engineers discover the fun in technology.
Senior Engineer Manager
Jorge Sua manages the maintenance of exhibit support systems and museum infrastructure, and he monitors the operations of the exhibit computers, networks, vacuum systems, and sound and video distribution systems. Prior to joining The Tech in 2000, Jorge worked as a corporate technical manager at Chuck E. Cheese’s, a lead technician at Western Digital, and a lead technician at Akashic Memories. Jorge has a bachelor’s degree in Computer Science from University of the East.
Assistant Project Manager
Maryanne Mwangi is an experienced project coordinator and support professional. Before joining The Tech in 2013, Maryanne worked for nine years in a diverse range of industries, including information technology, software, medical devices, and hospitality. Maryanne graduated from San Jose State University with a Bachelor of Arts in psychology.
Senior Designer, Exhibits
Chris Wang has worked with museums locally and internationally, specializing in space planning, interactivity and user experience. Prior to working at the Tech, he was involved in the design and planning of Apple retail stores worldwide as well as science centers in Asia. Chris received his bachelor's degree in design with a focus on exhibitions and communications from the University of California, Davis. In his spare time, he enjoys renovating his home, taking classes, and tinkering in his garage.
John D. Vieira
Senior Exhibit Designer and Project Manager
John Vieira has been working in the museum industry since 1988 in variety of job capacities, including senior exhibit designer, department manager, senior exhibit technician, exhibit installer, graphic designer, exhibit fabricator, senior model maker, content developer and instructor. John is experienced at developing a productive teamwork environment, and with educational goals in mind, he takes a hands-on approach to exhibit design in order to encourage an active visitor experience. John has a bachelor’s degree in Industrial Design from Academy of Art University and has worked with the Monterey Bay Aquarium, the California Academy of Science, and the Smithsonian Natural History Museum.
Biotech Experience Designer
Anja Scholze helps develop and prototype interactive museum exhibits and activities that engage visitors in the exciting worlds of biology and biotechnology. She has a Bachelor of Arts in Neuroscience from Pomona College and a Ph.D. in Developmental Biology from Stanford University School of Medicine. Her graduate research focused on understanding the cellular and molecular mechanisms that control normal brain development. Anja has also dedicated time to various education and hands-on science efforts and organizations, including Stanford Brain Day, Boys & Girls Clubs of America, Stanford at the Tech, and Science is Elementary.
Ben Goodman brings a wide breadth of knowledge and experience to The Tech, including mechanical design, manufacturing, prototyping and robotics. He studied Mechanical Engineering at the University of California, Santa Barbara, and he received his Master’s degree in Robotics from the University of Pennsylvania, where his research focused on Haptics and human machine interfaces, specifically data acquisition techniques and medical simulators. At The Tech, Ben uses advanced manufacturing techniques and rapid prototyping technologies to build exhibits that are innovative, engaging and robust.