Lessons & Activities
Lesson Spotlight
In this gamified lesson, learners use Mash-Up cards to brainstorm a problem they want to solve. Then, they develop an out-of-the-box solution to the problem by imagining new artificial intelligence tools.
Find this lesson and more at thetech.org/ai
What's Your Problem?
Brainstorming AI Solutions
We love brainstorming and prototyping at The Tech, so we are extra excited to announce our latest innovation: a “Teach with Me” Lesson.
- This lesson includes a pre-recorded facilitation of the activities from beginning to end, just think of us as your co-facilitators.
- Since we won’t really be there to hear students’ ideas, we’d love for you to share them back with us. On the lesson page, you’ll see a button for sharing student ideas and feedback on the lesson. Happy problem-solving!
Grades: 3-12
Duration: 45 minutes
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Like most of our resources, this lesson is aligned with the engineering strand of the Next Generation Science Standards (NGSS). |
Showing 126 - 135 of 163 results
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Emerging Technologies
Duration: Three 60-minute sessions
Grade Levels: 7-12
Examine environmental issues through the lens of four emerging technologies.
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Drones: Buzz Solutions
Duration: 1 minute
Grade Levels: K-12
Video: Vik built a drone and attached some pollution monitoring sensors on it to find out how polluted the air was in his city, New Delhi.
Read More
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Designing a Design Challenge
Grade Levels: K-12
The essential elements and tools for creating your own design challenge.
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Design for All: Project Playground
Lesson: 60 minutes Activity: 30 minutes
Grade Levels: 3-5
Become playground designers! Draw a playground for yourself and a fictional friend using a persona.
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Design for All: Face Masks for Friends
Duration: 30 minutes
Grade Levels: K-5
Play the role of a face mask product designer.
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Design for All: Designing for Dexterity
Duration: 2 hours Unit: 5 hours
Grade Levels: 7-12
Create a concept sketch of a future thinking design idea.
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Design for All Imagining Inventions
Duration: 30 min
Grade Levels: 2-8
Brainstorm solutions and create a concept sketch of a future thinking design idea.
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Decontamination Algorithm
Duration: 20-60 min
Grade Levels: 3-8
Create a sequence of questions to help you figure out what surfaces are contaminated.
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Circular Economy Challenge
Duration: Four sessions (60 minutes each)
Grades Levels: 7-12
Consider the challenge of developing a circular economy.
Read More
Looking for more than one lesson?
Try one of our Content Bundles

Artificial Intelligence
What is AI?

Computational Thinking
Get with the (computer) program

Data Science
Byte into these

Design Challenge Learning
Explore tips for innovation

Systems Design
Big thinkers, unite!

Social Emotional Learning
Engineering with empathy
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These resources are made possible through The Bowers Institute
Supporting educators to develop problem-solvers locally, nationally and globally.