Lessons & Activities
Lesson Spotlight

In this gamified lesson, learners use Mash-Up cards to brainstorm a problem they want to solve. Then, they develop an out-of-the-box solution to the problem by imagining new artificial intelligence tools.
 Find this lesson and more at thetech.org/ai
 Find this lesson and more at thetech.org/ai 
What's Your Problem?
Brainstorming AI Solutions
We love brainstorming and prototyping at The Tech, so we are extra excited to announce our latest innovation: a “Teach with Me” Lesson.
- This lesson includes a pre-recorded facilitation of the activities from beginning to end, just think of us as your co-facilitators.
- Since we won’t really be there to hear students’ ideas, we’d love for you to share them back with us. On the lesson page, you’ll see a button for sharing student ideas and feedback on the lesson. Happy problem-solving!
Grades: 3-12
Duration: 45 minutes
|   | Like most of our resources, this lesson is aligned with the engineering strand of the Next Generation Science Standards (NGSS). | 
Showing 81 - 90 of 165 results
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								  Systems Design Challenges: Developing Innovative SolutionsDuration: 5 minutes Grade Levels: K-12 Students use the innovation design process to imagine, create, and test solutions to complex systems design problems. Read More 
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								  Systems Design Challenges: Connecting to Real-world ProblemsDuration: 5 minutes Grade Levels: K-12 Educators and students reflect on how systems design challenges develop empathy and career connections through real-world problems. Read More 
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								  Storm Shield: What Living Things NeedDuration: Five 45-minute sessions Grade Levels: K Design and build a shelter to keep animals safe in severe weather. Read More 
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								  Solve the FallDuration: 50 minutes Grade Levels: K-12 During this engineering-based lesson, learners design and build a device that can survive a drop in order to deliver emergency supplies. Read More 
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								  Social Engineering: Scam Alert!Duration: 50-60 minutes Grade Levels: 4-6 Students will become members of their school’s Scam Alert Team to help protect their community from internet scams. Read More 
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								  Shipwreck SheltersDuration: 60 minutes Grade Levels: 4-12 Work in teams to build structures that can withstand a natural hazard. Visit three “islands” and build a structure with only two or three materials. Read More 
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								  Shaky Shelves: Exploring Cause and EffectDuration: Four 45-minute sessions Grade Levels: 6 Write a proposal to the mayor for a device that prevents product and profit loss caused by earthquakes. Read More 
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								  Scientist StoriesDuration: 60 minutes Grade Levels: 6-12 Reflect on the stories of a diverse set of role models through the Scientist Stories video series in our Solve For Earth exhibition. Read More 
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								  Save the Species ChallengeDuration: Four sessions, 60 minutes each Grade Levels: 7-12 Develop a solution that assists governments in protecting species in designated areas. Read More 
Looking for more than one lesson?
Try one of our Content Bundles
 
			Artificial Intelligence
What is AI?
 
			Computational Thinking
Get with the (computer) program
 
			Data Science
Byte into these
 
			Design Challenge Learning
Explore tips for innovation
 
			Systems Design
Big thinkers, unite!
 
			Social Emotional Learning
Engineering with empathy
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These resources are made possible through The Bowers Institute
Supporting educators to develop problem-solvers locally, nationally and globally.
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