Lessons & Activities
Lesson Spotlight

In this gamified lesson, learners use Mash-Up cards to brainstorm a problem they want to solve. Then, they develop an out-of-the-box solution to the problem by imagining new artificial intelligence tools.
Find this lesson and more at thetech.org/ai
What's Your Problem?
Brainstorming AI Solutions
We love brainstorming and prototyping at The Tech, so we are extra excited to announce our latest innovation: a “Teach with Me” Lesson.
- This lesson includes a pre-recorded facilitation of the activities from beginning to end, just think of us as your co-facilitators.
- Since we won’t really be there to hear students’ ideas, we’d love for you to share them back with us. On the lesson page, you’ll see a button for sharing student ideas and feedback on the lesson. Happy problem-solving!
Grades: 3-12
Duration: 45 minutes
| Like most of our resources, this lesson is aligned with the engineering strand of the Next Generation Science Standards (NGSS). |
Showing 117 - 126 of 165 results
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Hashing and Cracking: Password Essentials
Duration: 50-60 minutes
Grade Levels: 4-6
Students take on the role of an entrepreneur creating their own company website.
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Greywater Gadgetry
Duration: Two 60 minute sessions
Grade Levels: 6-12
Create a two-part system for filtering greywater.
Read More
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Go Rover Go
Duration: 165-240 minutes
Grade Levels: 3-12
Design and prototype a device that rolls to a target area.
Read More
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Food Waste: Goodr
Duration: 1 minute
Grade Levels: K-12
Video: How can we stop throwing away perfectly good food and use it to feed the people who need it?
Read More
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Escape the Lava
Duration: Four 50-minute sessions
Grade Levels: 4-8
Design a device to rescue researchers from a lava flow.
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Engineering Takes Flight
Duration: Five 50-minute sessions
Grade Levels: 4-8
Explore the flight characteristics of different materials while designing an aircraft.
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Engineering Journals
Duration: 60 minutes
Grade Levels: 3-8
Practice writing and documentation skills, whether in-person or virtual, with this journaling lesson.
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Engineering for Earthquakes
Duration: 60 min
Grade Levels: 3-5
Engineer a structure and see if it can survive an earthquake you create.
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Engineering Education Principles
Grade Levels: K-12
Key principles for teaching engineering through design challenge learning in any setting.
Read More
Looking for more than one lesson?
Try one of our Content Bundles
Artificial Intelligence
What is AI?
Computational Thinking
Get with the (computer) program
Data Science
Byte into these
Design Challenge Learning
Explore tips for innovation
Systems Design
Big thinkers, unite!
Social Emotional Learning
Engineering with empathy
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These resources are made possible through The Bowers Institute
Supporting educators to develop problem-solvers locally, nationally and globally.
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